TOP 5 RECRUITING TO DO


1. Develop a recruiting plan and get evaluated by a third party.

What are you currently doing to get evaluated for college baseball scholarships?  What results has your current plan produced?  If you are not currently being contacted by college coaches at least once per week, then you are not being actively recruited.   

You need to be evaluated by as many college coaches nationwide as possible to maximize your scholarship opportunities and securing a college roster spot immediately!   

Utilizing a third party like AASR is an important first step in the baseball recruiting process, especially since Coach Herrera was a college baseball head coach for six years.  College coaches rely on trusted third party evaluations and the AASR marketing provides match athletes with college programs. 

Attending several baseball camps and showcases also increases your evaluation exposure to baseball coaches.


 2. Create your FREE MyScoutingReport NOW! 

Online profiles are the fastest way for college baseball coaches to evaluate a prospects academic qualifications, athletic attributes, highlight/game videos, review game schedules, news articles and how to contact you.   Create your FREE MyScoutingReport immediately for scholarship evaluation by college coaches nationwide!

 

3. Take charge of your game, highlight, or skills video!

DO NOT wait around for someone else to burn game DVD's or edit a highlight video for you!  Take control of your recruiting process by taking action each day until your video(s) are complete and accessible by college coaches.  

When making a highlight video, separate yourself from other baseball recruits by including plays that highlight your foot speed, weight shift, arm strength and accuracy.  

For batting, hit line drives to all fields. 


4. Be realistic about your projected college baseball level. 

Too many college baseball prospects get focused on playing ONLY for major NCAA Division I programs, that they miss out on opportunities to play at a lower level and possibly on a scholarship.   


5. DO NOT LIMIT YOURSELF! 

Time and again college baseball prospects limit themselves to only wanting to play at a certain level, local area, in-state, U.S. region or certain conferences.  The fact of the matter is that college baseball coaches get to choose which players they want on their roster and which to offer scholarships to.  It's not the players or parents that choose...once again, it's the college coaches.  By limiting yourself to only certain areas for recruitment, you can bet your life that there will be some college coach around the country that could use a student-athlete like you!  

BASEBALL RECRUITING FAQ 


1. When does the baseball recruiting process begin?  

The first day a student-athlete attends a high school class, they are considered a college prospect by the NCAA.  In particular, baseball recruiting starts early because competition for baseball scholarships is extremely high.  An  NCAA I  program may have up to   11.7 scholarships per program.  NCAA II programs are allowed only nine baseball  scholarships.  


2.  How do I get discovered?   

College coaches can recruit baseball prospects on third-party evaluations from a trusted neutral source like AASR.  If you don't have a discoverable or marketable profile for college coaches to evaluate, then they won't know about you.  Remember, if college coaches are not calling you at least once per week, then  YOU ARE NOT BEING ACTIVELY RECRUITED!  Whatever you have been doing to get evaluated by college coaches has not been working, then it's time to change your strategy!


3. How do coaches evaluate prospects?  

The fastest way to get a college baseball coaches attention is with a tryout skills video for them to evaluate your raw skills while at their desk or on their mobile device.  Online skills and highlight videos can speed up the recruiting process for both you and college coaches.

 

4. Where am I qualified to play?  

With nearly half a million high school baseball players, less than 2% will play at the NCAA I level. Most of the college baseball programs compete at the NCAA II, NCAA III, NAIA or JUCO levels. AASR is owned and operated by Eli Herrera, former college baseball coach with six years experience as a college head baseball coach.  He will be able to evaluate your baseball skills and provide you with honest feedback as to what level you should compete at.

 

5.  What is my high school or travel coach’s role?  

Most high school coaches also teach classes, coach other sports, teach classes and have families, so earning a baseball scholarship is your responsibility.  High school coaches that are fortunate to have established relationships with college baseball programs, are usually with a handful of college coaches within their local area or U.S. region. 

 WHAT ARE COLLEGE COACHES  LOOKING FOR?


PITCHER

 

Tier 1 Pitcher:

  • As low at 86 MPH consistently and ranging to 95+
  • Command of 2 off-speed pitches 

 

Coach Keys:

The first thing a coach at this level will look for when evaluating a pitcher is fastball velocity. Prototypical Division I pitching recruits throw anywhere between 87 and 95 MPH on a consistent basis. It is important to remember that coaches are looking for pitchers to consistently throw at this velocity, not just touch it every once and awhile. While velocity is very important in evaluation, for an elite pitcher, command and control are also factors that determine if a recruit can play at this level. Top pitchers must also display command of at least 3 pitches. Having a great fastball will only get a pitcher at this level so far, so having a repertoire of three or four pitches gives the pitcher the ability to keep hitters off balance.

Pitch movement will also be important for pitchers with aspirations to compete at the highest levels. Throwing a fastball at 87 MPH with a lot of movement can oftentimes be more effective than throwing a straight fastball at 90 MPH. In terms of statistics, elite pitching recruits have an ERA below 2.00, average at least one strikeout per inning, and walk less than one or less batters every two innings. On average, they have the ability to throw many innings, and most often they are only used on the mound and rarely as position players.

 


Tier 2 Pitcher

  • As low as 84 MPH consistently and ranging to 90+
  • Command of at least one off-speed pitch


Coach Keys:

While pitchers at these levels may not be as polished as the elite recruit, they definitely show the capability to pitch at a high level down the road. Pitchers in this category usually throw anywhere from the low 80s to high 80s in high school, and have the potential to gain more velocity down the road. Pitchers in this category will also have secondary pitches that can become "out pitches" with continued development and practice.


Tier 3 Pitcher

  • Pitchers in this tier typically throw velocities of 80 MPH - 84 MPH
  • Control of at least one off-speed pitch and developing another.

 

Coach Keys:

While pitchers in this tier are still developing arm strength and off-speed pitches, they can still control at least their fastball and one off-speed pitch. Movement on the fastball and off-speed pitches along with the ability to locate these pitches will be important.


Tier 4 Pitcher

  • Velocities for recruits in this tier really varies, but recruits usually have success with a fastball and are working on a secondary pitch or are more of a "junk pitcher" in high school.

Coach Keys:

Pitchers at this level still have development left to go. They may have not had the highest level of success on the mound in high school, but have a strong desire and work ethic to continue to improve. Pitching is always in need at any level and for these programs it’s no exception.




CATCHER

 

Tier 1 Catcher:

  • Height: 6'1”
  • Weight: 200 lbs.
  • Pop Time: 1.95 and below 

 

Coach Keys:

Top catching recruits are evaluated on several levels, most importantly, college coaches will look at the defensive and leadership skills that the catcher possesses. Prototypical High Division I/JUCO catching recruits are developed physically and usually stand anywhere between 5’10’’ and 6’4” and weigh between 185 and 220 pounds. While pop time is important, coaches will take a closer look at the catch and throw mechanics the catcher possesses as well as the arm strength shown while throwing to 2nd and 3rd base.

While defense comes first for a catcher, this group of coaches will also look for a player that demonstrates outstanding leadership skills and has the ability to work with an entire pitching staff. Another important factor in evaluating an elite catcher is hitting. Division I recruits at the catching position swing the bat well. Catchers are usually guys that can hit for power or average at a high level.



Tier 2 Catcher

  • Height: 6'0''
  • Weight: 180 lbs.
  • Pop Time: 2.0 and below 

 

Coach Keys:

Catchers in this tier are usually polished in at least one phase of the game and show the ability to improve in all other areas of the game. Whether it is defensively or offensively, a catching prospect at these levels consistently demonstrates the ability to excel at the plate as a run producer.


Tier 3 Catcher

  • Height: 5'11
  • Weight: 180 lbs.
  • Pop time: 2.0 - 2.1

 

Coach Keys:

Catchers at this level posses leadership skills. Size is important, along with the abilities to block, receive, handle a pitching staff, and catch/throw. 


Tier 4 Catcher

  • Height: 5’10”
  • Weight: 170 lbs
  • Pop Time: 2.1 or below


Coach Keys:

All catchers who go on to play in college should have leadership skills, but catchers at these levels usually lack the size and quickness needed to play at higher levels.



MIDDLE INFIELDER

 

Tier 1 Middle Infielder:

  • A Division I middle infield recruit will generally run between a 6.5 and a 6.8 60 yard dash. 
  • Division I middle infielders will throw between 85 MPH and 95 MPH. 

Coach Keys:

Top middle infielders are evaluated first from a defensive standpoint, and then from an hitting standpoint. The most important factors when evaluating an elite middle infielder defensively are speed, quickness, good hands, and arm strength. Coaches at the top levels will look for middle infielders that display outstanding defensive ability in all of these categories. While having a fast 60 time is important, college coaches will also look for an agile middle infielder that can cover a lot of ground laterally, this is often referred to as range.

Having great range allows the middle infielder to field ground balls that may deep in the hole or up the middle. Top middle infielders will also be able to hit at a high level. The prototypical elite middle infield recruit can hit for a high average as well as steal a lot of bases and occasionally hit for power.


Tier 2 Middle Infielder

  • Height between 5'8'' and 6'2''
  • Weight between 165 and 190 lbs.
  • 60 Yard Dash: 6.9 or below.
  • Infield Velocity: Low 80s and above from SS.


Coach Keys:

MIFs at this level must be polished in at least one phase of the game (fielding or hitting), but more often than not they are more of an asset defensively and have things to work on from a hitting standpoint. Speed is still a quality that coaches will look for.


Tier 3 Middle Infielder

  • Height: 5'11"
  • Weight: 170 lbs.
  • 60 Yard Dash: 7.0 or below
  • Velocity of 78+ MPH 

 

Coach Keys:

Athleticism, knowledge of the game, and leadership skills are necessary for shortstops at this level. Defensive skills are the focus for shortstops, with offensive skills being a bonus. Shortstops at this level will be missing a few elements of the top shortstop, but they still make plays and contribute in the line-up.


Tier 4 Middle Infielder

  • Height: 5’10”
  • Weight: 165 lbs.
  • 60 Yard Dash: 7.1 or below
  • Velocity in the upper 70’s MPH 


Coach Keys:

A good shortstop is always in need for a college coach and for programs at this level it’s no different. This should be the best athlete on the field, but these shortstops aren't playing at higher levels because of a lack of speed and lateral quickness. They make the plays, but don't have the best range. A batting average may be sacrificed for a great leader in the field.


CENTER FIELDER

 

Tier 1 Centerfield 

  • 60 yard dash below 6.7 is the norm for a high level Division I centerfield recruit.
  • Between 87 and 95+ MPH  


Coach Keys:

The typical elite center fielder is very, very fast. Elite recruits must also possess a strong arm. a Leadership traits are also important, because communication with other outfielders and middle infielders will be key. In terms of hitting, the top center fielder recruits are viewed more often than not as a top of the order type of hitter, with the occasional outlier being a center fielder that hits for power and fits in better in the middle of the lineup. The ability to get on base, steal bases, and score from first on extra base hits will be important for top recruits. Size is not as important for centerfielders, but a prototypical centerfield recruit at this level is generally between 5’9’’ and 6’2’’ while weighing between 175 and 210 pounds.


Tier 2 Centerfield 

  • A 60 yard dash anywhere below 6.9 is desired for Division II recruits.


Coach Keys:

Recruits at these levels will be expected to field their position exceptionally well. Similar to a MIF, defense is almost always the first priority for a center fielder at this level. After defense, college coaches at the these levels will look for centerfielders that can swing the bat well and hit at the top or the bottom of the lineup. This caliber of center fielder usually excels in one area of the game and shows the potential to develop in other areas.


Tier 3 Centerfield 

  • Height: 5'11''
  • Weight: 180 lbs.
  • 60 Yard Dash: 6.9 or below
  • Velocity from the OF of 80+ MPH

 

Coach Keys:

Speed, range, getting on-base, and stealing bases are all qualities center fielders at this level will possess. A power hitting center fielder is a bonus, but might sacrifice some speed aspects of the game. Coaches will look for center fielders who can cover ground and be a leader in the outfield.


Tier 4 Centerfield 

  • Height: 5’10”
  • Weight: 170 lbs.
  • 60 Yard Dash: 7.0 or below
  • Velocity from the OF: 78+ MPH


Coach Keys:

Center fielders in this tier still need to have speed, be able to cover a lot of ground in the outfield, and get on base, but may just not be fast enough to play at a high level or be raw offensively. Arm strength may lack as well.



CORNER OUTFIELDER

 

Tier 1 Corner Outfielder 

  • A 60 yard dash anywhere below 6.8 is desired at the Division I level for corner outfielders.
  • Velocity from the OF: 87+ MPH  
  • The Division I corner outfielder that hits for power will generally hit at least 5 HRs as a Junior and Senior in high school.

 

Coach Keys:

Top corner outfield recruits are usually outstanding hitters. Some elite corner outfield recruits will hit for power, others will hit for average and steal a lot of bases. Qualities in a hitter’s swing that coaches at these levels will look for are: bat speed, a short, compact stroke, and balance with the ability to hit all kinds of pitches. The ability to hit the ball to all fields is also important for a top hitter. At these types of schools if a corner outfielder does not hit for power, then he must hit for a high average and run very well.


Tier 2 Corner Outfielder 

  • A 60 yard dash anywhere below 7.0 is desired at the Division II level for corner outfielders.
  • Velocity from the OF: low 80s at least, with the potential to improve.
  • Power hitter: Multiple HRs as a Junior and Senior in HS.
  • Average/on-base hitter: A lot of SBs and a high OBP in HS.

 

Coach Keys:

At these levels corner outfielders must excel in at least one phase of the game, whether it be hitting for power, hitting for average, or fielding his position at a high level. Most coaches at these schools will look for a corner outfielder that hits well, but may need to improve defensively.


Tier 3 Corner Outfielder 

  • Height: 5'11"
  • Weight: 180 lbs.
  • 60 Yard Dash: 6.9 or below
  • Velocity from the OF: 80+ MPH


Coach Keys:

Corner outfielders at this level will posses one or two of the qualities of higher level corner outfielders. Power hitting corner outfielders may not have speed. Speed corner outfielders may lack a strong arm. The qualities are important parts to the baseball program and can have big impacts on the team.


 Tier 4 Corner Outfielder 

  • Height: 5’10”
  • Weight: 170 lbs.
  • 60 Yard Dash: 7.0 or below
  • Velocity from the OF: 78+ MPH


Coach Keys:

Lower level corner outfielders may hit for power but not consistently. They may hit for a high average and have good speed, but not have the experience at these positions or against good competition.


FIRST BASEMAN

 

Tier 1 First Baseman:

  • Height: Between 6’2’’ and 6’6’’
  • Weight between 190 and 240 pounds
  • First basemen interested in playing at the Division I level generally hit 5-10 homeruns as a Junior and Senior in high school

 

Coach Keys:

Elite first basemen are generally very developed physically before getting to college. The biggest factor in evaluating a top first baseman is the ability to hit for power and drive runs in. Coaches evaluating a hitting skills video of a first baseman will look for a short, compact swing, quick bat speed, and a load or hitting mechanism that generates a lot of power. Fielding ability is not as important for a first baseman, as long as he can make the routine play on a regular basis.


Tier 2 First Baseman 

  • Height: At least 6'0''
  • Weight: At least 180 lbs.
  • Need to demonstrate the ability or potential to hit for power. 
  • A solid 1B recruit in this tier should have a few HRs and a lot of RBIs as a Junior and Senior in HS.

 

Coach Keys:

The most important factor in recruiting for 1B is the ability to hit for power or for a high average. While a 1B recruit at these levels may not be as polished, he should definitely show the potential to hit for power at some point in the near future.


Tier 3 First Baseman 

  • Height: 6'0"
  • Weight: 180 lbs.
  • Power Numbers: 3+ HR, 25+ RBI

 

Coach Keys:

First basemen at this level will possess some qualities, but not all of high level athletes at this position. Regardless, this is an offensive position at this level.


Tier 4 First Baseman 

  • Height: 5’11”
  • Weight: 170 lbs.
  • Power Numbers: 2+ HR, 20+RBI


Coach Keys:

Like many positions, size is lacking for players in this tier. If they do have good size, athleticism may be missing or power. It is very important for college level first baseman to hit for power and drive in runs. This may be projectable for players who end up at this level.




THIRD BASEMAN

 

Tier 1 Third Basemen

  • The typical Division I third base recruit stands anywhere between 5’10’’ and 6’3’’
  • Weight is between 180 and 220 pounds
  • Division I third base recruits generally throw the ball across the diamond anywhere between 85 and 95 MPH.
  • Third basemen interested in playing at the Division I level generally hit 5-10 homeruns as a Junior and Senior in high school.

 

Coach Keys:

Elite recruits at third base must possess a mixture of skills both defensively and offensively. Important factors on a defensive basis are arm strength and footwork. While top third basemen do not have to be particularly fast, they do have to show the ability to move side to side quickly in order to cover a lot of ground at third base. Being able to field the ball and also being able to throw the ball at a high velocity can give the recruit a chance to play at an elite level. From an offensive standpoint, third basemen must show the ability to hit for power and average. Top third base recruits are often times looked at as power hitters in the middle of the lineup. 



Tier 2 Third Basemen

  • The typical Division II (Tier 2) 3B stands anywhere between 5'9" and 6'3''
  • Weight is between 170 and 220 pounds.
  • Infield Velocity: At least 80 MPH with the ability to improve through development.
  • HR: At least 2 HR as a Junior and Senior.

 

Coach Keys:

3B recruits for these programs must be polished in at least one phase of the game and possess the potential to develop in all other areas. 3B at this level must swing the bat and field their position adequately in high school in order to play at this level in college. 3B at this level must also be able to run adequately, anywhere below a 7.5 60 time will suffice. 


Tier 3 Third Basemen

  • Height: 6'0,
  • Weight: 180 lbs.
  • Power Numbers: 2+ HR, 25+ RBI

 

Coach Keys:

Third basemen at this level will possess some qualities, but not all of high level athletes at this position. Regardless, this is a position requiring a mix of defensive and offensive talents.


Tier 4 Third Basemen

  • Height: 5’11”,
  • Weight: 170 lbs.
  • Power Numbers: 2+ HR, 20+RBI


Coach Keys:

Lower level third base recruits should still have a strong arm and be able to hit for power, but may only flash these abilities versus do it consistently. The same goes for quick reflexes in the field.

BASEBALL RECRUITING CALENDAR

Freshmen Year

  • Research 2-3 schools per week
  • Create a list of college programs you are interested in

  • Film skills video 
  • Pick 2-3 camps and 1-2 showcases to attend after the season


Rules/Tips to Remember:

  • Coaches are watching your development throughout high school at camps, in school and on the field
  • DI and DII coaches can’t personally contact you until Junior year
  • DIII and NAIA coaches can contact you at anytime
  • Important to do be familiar with the school both athletically and academically

 

Sophomore Year

  • Film skills video 
  • Get an evaluation of your skills tape
  • Continue to research prospective schools
  • Fill out questionnaires
  • Narrow your top schools list


Rules/Tips to Remember:

  • Coaches will being to make offers Sophomore year
  • September 1st of Junior year DI and DII coaches can send you more personalized letters and emails


Junior Year

  • Film skills video 
  • Ask coaches where you stand on their recruits list
  • Fill out questionnaires
  • Respond to EVERY coach
  • Make unofficial visits to schools
  • Narrow down your prospective schools list


Rules/Tips to Remember:

  • DI and DII schools will start to make offers
  • Contact coaches at least once a week
  • DIII, NAIA some DII and Junior Colleges still recruit during Senior year - set-up tryouts and invite coaches


Senior Year

  • Make official visits  
  • Follow-up with coaches and respond in a TIMELY manner
  • Apply to the schools- applications
  • Apply for Financial aid – FAFSA.ed.gov starting January 1st
  • Sign and Commit to a school and program (Early Signing Period is in November of senior year.  Last day to sign during the regular period is August 1st).
  • Find out the summer workout schedule

 BASEBALL SCHOLARSHIPS


                    Scholarships

NCAA I:            11.7

NCAA II:           9 

NCAA III:          0      

NAIA:               12

NJCAA:            24


NCAA III do not offer athletic scholarships, but offer academic scholarships and financial aid.  

                               FILMING YOUR BASEBALL VIDEO


Baseball Skill Video Guidelines

A well-made baseball recruiting video is an important tool for high school baseball players trying to earn college baseball scholarships. Baseball scouts and coaches don’t have the time to see every baseball recruit in person. That’s why a skill video is an essential part of your online resume. It takes just a few minutes for a recruiting video to show college baseball coaches what a high school recruit has to offer.

For your skill video to be effective, you need to know specifically what baseball coaches are looking for. In terms of baseball scouting and recruiting videos, every sport is different and AASR knows exactly what baseball coaches want to see.  A baseball skill video should show skills clips that are specific to your position, but in-game footage isn’t necessary.

Find your position below for recruiting skill video instructions.

Pitchers

  • Begin recording these pitches AFTER a complete warm-up.
  • We must be able to see the catcher catch the ball at all times.
  • With RHP camera angle set up 3 ft. to the right and 5 ft. behind the mound to be able to see ball movement. LHP should be to the left.
  • With camera angle set up 3 ft. behind the right-handed batters box for RHP and 3 ft. behind the left-handed batters box for LHP
    • Log 10 varied pitches out of the stretch, with fastball at least 5 of them
    • Log 10 varied pitches, with fastball at least 5 of them
    • Log 10 varied pitches out of the stretch, with fastball at least 5 of them
    • Log 10 varied pitches, with fastball at least 5 of them

60 Yard Dash:

  • If you are only submitting pitching footage, the 60 yard dash is not necessary to include in your video footage
  • Footage should be filmed either outside in the outfield or in a facility that is large enough
  • Measure 60 yards (180 feet) from the outfield foul line towards center field
  • Run this at least 2-3 times and send the footage of your best run, showing running form and speed


Hitting

  • The pitcher should throw batting practice type fastballs OR use a pitching machine.
  • Footage should be filmed either outside on a diamond or in a cage with a pitcher throwing batting practice type fastballs.
  • No soft toss!
  • Take seven swings max at a time. Then step out and rest for a few minutes.
  • Also make sure you are using an aluminum bat. No wood bats!
  • With camera angle behind the catcher area
    • 15 Swings
  • With camera angle 5 ft. directly to the right of the plate for right-handed hitters or left of the plate for left handed hitters.
    • 15 Swings

 

Shortstop and 2nd Basemen

  • Regardless if you are a SS or 2B, you will need to take your groundballs at SS in order to maximize range and arm strength.
  • With the camera angle positioned 4 ft. to the left of the mound for half and 4 ft. behind short stop for half (must see 1st baseman catch the ball).
    • 4 Feeds to 2B for double plays.
    • 4 Feeds from the 2B coming across the bag and making the throw to 1B. (can also turn it as a second baseman receiving from the short stop if you are a second baseman.)
    • 4 Slow Choppers hit directly at you.
    • 4 Groundballs hit 8-10 feet to your right.
    • 4 Groundballs hit 8-10 feet to your left.
    • 8 Groundballs hit directly at you.


Third Base

  • With the camera angle positioned 4 ft. to the right of the plate for half and 4 ft. behind the 3B (must see 1B catching the ball)
    • 4 Slow Choppers hit directly at you.
    • 4 Groundballs hit directly to your right/backhand.
    • 4 Groundballs hit directly to your left.
    • 8 Groundballs hit directly at you.


First Base

  • With the camera angle positioned 4 ft. to the left of the plate (half of the groundballs should be off the bag and half should be holding a runner on).
    • 4 Groundballs hit directly at you.
    • 2 Groundballs hit directly to your left.
    • 2 Groundballs hit directly to your backhand.
    • 2 Slow Choppers hit directly at you.
  • With the camera angle positioned 4 ft. behind the 1B (half should off the bag and half should be holding a runner on). When throwing to 2B - must see 2B catch the ball in the camera angle.
    • 4 Groundballs hit directly at you.
    • 2 Groundballs hit directly to your left.
    • 2 Groundballs hit directly to your backhand.
    • 2 Slow Choppers hit directly at you.
  • Do not forget to include your feeds to the pitcher in some of the above actions.


Catchers

  • With camera angle 10ft in front of the catcher
    • 4 Framing Pitches (2 pitches on each corner).
  • With camera angle positioned 2 ft. to the left and 5 ft. in front of the mound.
    • Blocking Pitches (5 directly in front of you, 5 to your left, 5 to your right).
  • With camera angle positioned 3ft. behind the 2B for half and 2 ft. behind the catcher for half. Must see 2B catch the ball from all camera angles.
    • Pop and Throws to 2B (10 throws).
  • With camera angle positioned 3ft. behind the catcher. Must see 3B catch the ball from camera angle.
    • Throws to 3B (4 throws).
  • With camera angle positioned 3 ft. behind the plate. Must see 1B catch the ball from camera angle.
    • Mock Bunts and Throws to 1B (3 balls up the 1B line).
    • Mock Bunts and Throws to 1B (3 balls up the 3B line).


Outfielders

  • For all outfielders, regardless of whether you are a CF, RF, or LF, you will need to take your groundballs and fly balls in right field.
  • With camera angle positioned 15 ft. in front of student-athlete (toward home plate) and 5 feet left (toward Center field) focusing on student-athlete’s movement in the field.
    • 3 Ground balls hit directly at you and throw to 3B.
    • 2 Ground balls hit to your left and throw to 3B.
    • 2 Fly balls hit to your left and throw to 3B.
    • 2 Ground balls hit to your right and throw to 3B.
    • 2 Fly balls hit to your right and throw to 3B.
  • With camera angle behind 3B, showing both the student-athlete and 3B focusing on student-athlete’s accuracy with throws and arm strength.
    • 3 Ground balls hit directly at you and throw to 3B.
    • 2 Ground balls hit to your left and throw to 3B.
    • 2 Fly balls hit to your left and throw to 3B
    • 2 Ground balls hit to your right and throw to 3B.
    • 2 Fly balls hit to your right and throw to 3B.
  • With camera angle behind home plate, showing both RF and C focusing on student-athlete’s accuracy with throws and arm strength.
    • 5 Ground balls hit directly at you and throw to home.
    • 5 Fly balls hit directly at you and throw to home.